![]() ![]() The Gameplay Settings menu has so many settings itself that it could be its own mod.Ĭhildren taken away by social services can now be adopted by NPC families, maximum household sizes can be changed, skill difficulty and motive decay can be increased or decreased, and new Sims can be randomly aged, so not every new Sim starts at 0 days old in their lifespan. Inheritance controls are another feature here, so Simmers can enable or disable inheritances, who they'll go to, and how much they'll be worth. You can also enable teen parenting and control breakup settings, like which Sim moves out when partners break up, or if children are involved, which partner they'll live with, and which will pay child support. In this same module, relationship settings control how fast or slow relationships, both platonic and romantic, decay. "None" would also add some realism to off-the-grid gameplay, since, how would Sims get service? ![]() ![]() Sims can get texts just for specific events, or for more asocial Sims, none at all. In this menu, Phone text settings can also help control the popup text messages Sims get. ![]()
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